Exported a tire from Blender using OBJ and the FBX file format. Importing the tire using the OBJ file causes crash (issue for this problem is already open). Importing the tire using the FBX file causes the geometry and UV mapping to be imported incorrectly....More
FACE MAPPING STILL DOES NOT WORK WHY? I WANTED TO GET 3DXCHANGE TO IMPORT MY DAZ CHARACTER FACEMAP WITH DAZ EXTENSION TO USE FACE WARE BUT NO USE IF 3DXCHANGE CAN'T MAP DAZ CHARACTERS FACE CORRECTLY HELP PLEASE THIS HAS BEEN A ISSUE FOR YEARS NOW DO ICLONE INTEND ON FIXING IT?...More
DAZ characters exported to 3DXchange open as iProps and cannot be converted. The "Convert to Non-Standard" box is disabled. All of the facial morphs show in the Expression Editor box but are disabled....More
Exported Daz Genesis 3 characters that have the latest facekey DUF applied no longer automatically get their face shapes assigned in 3dXchange expression editor. Head movement works but nothing else. This makes it practically impossible to use Genesis 3 characters as mapping all the shapes...More
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file. This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue. I have not been able to identify...More
I'm having a problem in 3DXchange when trying to load a FaceAnimProfile onto a Daz Genesis 3 character model. So far I have built the model in Daz and applied the "DAZ Genesis Extension" files. Then I exported the model to iClone through 3DXChange. When I had the model in iClone I noticed...More
We were experiencing weird/glitchy animations when playing the animations back in 3DXchange. Now we aren't experts on this program so we thought it would be best to contact you directly. I imported the animations like normally, and when playing back different parts of the joints start having...More
I found another bug with anatomy of daz characters after update in 3dxchange 7.2, namely pelvic bones are duplicated and the button "Convert" is not activated. Details in attached video https://www.dropbox.com/s/y0lx4bp99r6f9i3/GameRecorderProject76.mp4?dl=0...More