I brought a character into 3DX7 and was surprised when the Non-Standard Character selector was grayed out. I imported the same file into Exchange 6 ( one of the last revisions) and was able to convert the character as expected. I Imported the character into Iclone7 and was able to use normally...More
I am using 3dxchange 7 Pipeline to import Mixamo animation [FBX file] to iClone. when I try this then "Apply to iClone" button is not active and also the Animation is not running I am using this tutorial for reference ::...More
When I installed 3dxchange, the attached window screenshot told me that some limitations will apply. While the latest version of iclone is installed ok. Same when I send items from iclone to 3dxchange....More
I noticed that all FBX animations I export from 3DXchange 7 seemed to be freezing at a certain point. It turns out the animations were being exported in full, but 3DXchange 7 was doubling the total track length, so the last half of an animation was always empty. For example, if I export an...More
DAZ characters exported to 3DXchange open as iProps and cannot be converted. The "Convert to Non-Standard" box is disabled. All of the facial morphs show in the Expression Editor box but are disabled....More
Thanks for releasing iClone 7 and 3DX7 :-) I installed first iClone 7 (in the default location), then its resource pack and now 3DX7. To my surprise, there is a "Reminder" message when starting 3DX7: "Some functions will be disabled. Please install iClone 7 first". Which is unexpected and...More