I am using 3dxchange 7 Pipeline to import Mixamo animation [FBX file] to iClone. when I try this then "Apply to iClone" button is not active and also the Animation is not running I am using this tutorial for reference :: https://www.youtube.com/watch?v=plcJLIxmklg
Please find the attached snapshot for my system preview and Animation file which I try to export .You can see in snapshot that "Apply to iclone" is gray out.It should be work as you tube tutorial
So any progress fixing this bug? I have access to all these.animations that I would love to be able to use. Is there another workflow that could be used?
Feedback Tracker Admin
Thank you for your feedback.
If you see a message box like the attached "Message.jpg" during the fbx loading process, means that the bone structure in your fbx can be auto mapped to the Non-Standard character. If not, you will need to do the mapping manually by clicking the "Convert to Non-Standard" button in the Character panel as shown in the attached "Convert.png"
After the conversion, it should be able to apply to iClone.
The animation not running is a bug, we will try to fix it.