[request] Reference existing iClone scene into a new scene
Even if this is just implemented initially for referencing in an environment scene (which could be many gigabytes) without bloating the new scene just for animating characters. Would be good if when reopening the new scene there was a toggle in the scene manager to (1) defer loading, (2) load in the payload (referenced scene) or (3) load the referenced scene in as bounding boxes.