Votes
0
Product:
Character Creator 3
Version:
3.04
Status:
Not Reproducible
Issue 6402
Zbrush to CC3 Export probelms
For some reason all of a sudden, when I'm working on a character in Zbrush and exporting back to CC3, the character is no longer synced with the CC3 character. I have to go in and move the eye balls and upper/lower teeth to re-match the face. I could of course do this with varying results, but it was all working perfectly and would hate to have to do this with every new project. I have reproduced this result now in 3 projects that were all working before. Any help here would be really appreciated.
OS: Windows 10
  •  3
  •  973
Submitted byfreckledfrog
1
COMMENTS (3)
Feedback Tracker Admin
Hi freckledfrog,

Sorry for the late reply.
Please try the following ways, and see if it work.
1. 
- Make sure you send Character's Base, Eyes, Teeth to ZBrush, then send all of them back to CC via GoZ function.
- Back to CC, when GoZ Options dialog pop out, check the checkbox call "Adjust Bone to Fit Morph"
- Click Update

2. 
- If still not worked, please select CC_Base on Viewport, then enter Adjust Bone mode in Modify panel.
- You can select Face tab, and use RTS tool to set your eyes & teeth to proper position, then click Auto-Position.

Thanks for your patience & help!

Calvin
Reallusion.
freckledfrog
Feedback Tracker Admin
Hi freckledfrog,

Thanks for your feedback!
Can you capture a screen video to reproduce this issue?
You can upload your video to YouTube, and attach the link in your next comment!
Thanks for your help!

Calvin
Reallusion.
1