Votes
0
Product:
ActorCore
Version:
1.0
Status:
Assigned
Issue 11552
Unity Exported Animations Contain all T-Pose frames
Exported and downloaded a bunch of animations for Unity, however they all came out with single frame tposes. Testing them in Blender yields the same results, all t-poses. Better FBX importer shows many keyframes, however with no animation, just t pose.

Using animations exported for Blender rather than Unity actually seems to work as intended ...
OS: Windows 11
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Submitted bycrewfroebel
1
COMMENTS (1)
Feedback Tracker Admin
Thanks for your reply and feedback.

Could you try setting the Motion to Generic in Unity and see if the Motion behaves correctly?

Allen
Reallusion
Attachment:
  • image_2025_02_26T10_24_33_020Z.png
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