Votes
0
Product:
iClone 6
Version:
6.42
Status:
Released in 7.4
Issue 454
Open iClone to User Customization Through Scripting and SDK
Hi,

There is a need to open iClone to user customizations, not only on the assets side, which Reallusion already provides, but also on the functionalities side. This needed for hobbyists to ease the pain of doing certain repetitive tasks, this is mandatory for professionals for them to be able to build efficient production pipelines.

The added benefit of this is that a lot of users requests could be addressed by some other users by creating custom scripts and plugins, so users could help each others like this is happening on the asset level. This would strengthen even more the iClone community.

The industry standard being Python, I suggest iClone should implement a Python scripting engine. Ideally there would also be a C/C++ SDK for more hard-core and optimized features customization.

Thanks for your attention.

Cheers,
Guy.
OS: Windows 10
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Submitted byGOETZIWOOD STUDIOS
12 3
COMMENTS (13)
theschemer
I too vote for this. Very useful.
TS
Rampa
I would like to see this available for developers to use as well. Unity has a very active community of plugin developers. It would be great to see similar sophisticated animation plugins from third parties for iClone.
RobertoColombo
Casted my vote!
I have been asking for this for years...
Being a skilled programmer (no kidding) I know that a scripting engine would raise the product to a higher level.
On the other side, I understand the effort necessary to create the set of API and maintain them throughout different IC updates/versions, which can hinder the introductuon of sucj an engine
12 3