Votes
0
Product:
Character Creator 5
Version:
5.0
Status:
Not Reproducible
Issue 12155
Normal maps for cc5 crash unreal 5.6
Hi... I did alottt of testing.. and almost all my characters that were working JUST fine with cc4 exports to unreal thru iclone LLink, now do not... they crash unreal EVERYTIME... after alot of tests with several characters i was able to track the issue to the head normal map... if i remove from cc5 the head normal and save as avatar and open in iclone 8.6 and export thru llink to unreal 5.6 the characters work... again this was NOT an issue before..

I even did the whole save head and body as morphs ans then using the HD Neutral mesh to port my custom characters to cc5.

Nildo

this is the error

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 881] Rendering thread exception: Assertion failed: CachedRayTracingInstance.GeometryRHI == nullptr [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Renderer\Private\PrimitiveSceneInfo.cpp] [Line: 1356] 0x00007ffddef74028 UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffd6d37d554 UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6d068add UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6d5c742f UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6d644e76 UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6c5b2eab UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6d650f62 UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6d5e0610 UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffd6d60d521 UnrealEditor-Renderer.dll!UnknownFunction [] 0x00007ffe23b578e7 UnrealEditor-RenderCore.dll!UnknownFunction [] 0x00007ffe23b7e728 UnrealEditor-RenderCore.dll!UnknownFunction [] 0x00007ffddec5fb72 UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffddec5284f UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffddec52ece UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffe23ba2b19 UnrealEditor-RenderCore.dll!UnknownFunction [] 0x00007ffe23ba3c04 UnrealEditor-RenderCore.dll!UnknownFunction [] 0x00007ffddf2e37cd UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffddf2dc91f UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffe86e8e8d7 KERNEL32.DLL!UnknownFunction []
OS: Windows 11
  •  3
  •  255
Bug
Submitted bynildoessa
1
COMMENTS (3)
Feedback Tracker Admin
Hi nildoessa,

I can transfer your character to Unreal.We have fix a random crash bug in Auto Setup v1.41, please update to v1.41 and try it again.

Molly
Reallusion
nildoessa
Hi Allen..

Just take this character from cc5 into iclone 8.6 and then thru the livelink, TRANSFER it to unreal 5.6... after a while you will see unreal crash like in the video

https://drive.google.com/file/d/15M6AtIfd2rU6FZA_ge7dBuBB43yqfrGm/view?usp=sharing.

and now ANOTHER issue i found... custom clothing that are displaying very well in cc5 or iclone.. where exported to unreal 5.6, it will lose their IDs and the materials of the character will be transferred to it also...
Feedback Tracker Admin
Thank you for your feedback.

We apologize for the inconvenience and hope it can be sorted out shortly.

Please provide your project file and a detailed, step-by-step description of how to reproduce the issue. Also upload a screen recording of the issue to YouTube and include the link in your next comment.

You can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and add the link in your next comment. you can use private comment if you want to keep it private.

Allen
Reallusion
1