Multiple viewports to aid in positioning items - 3 orthographic, 1 free-form
When trying to position props, such as placing a teacup on a table or putting an object in an avatar's hand, I need to reorient my view multiple times. I need to view it from the front, top, and side because viewing from one angle does not tell you the whole story.
It would be SO helpful if I could have FOUR VIEWPORTS open at one time. The first three would be on either local or global axis, X/Y/Z and the fourth would be at a more "scene-oriented" position that I chose.
Then when I move the prop, I could see clearly what direction(s) I need to move it to achieve the desired position.
It would be best if the gizmo was active in all four views, for greatest convenience, but if you need to pick only one, then the "freeform" view would be the one.
Although my title specifies "orthographic" views, the viewports don't have to be restricted to those views, but I wanted to convey the main purpose behind my request.
In actual implementation, the three "orthographic" views can't be fully locked, because we might need to zoom or pan, or "EASILY" switch 180 degrees (font/back, left/right, above/below). A "flip direction" for that would be cool, where the camera moves 180 degrees to look from the other direction, but still "at" the selected object.
A GREAT DEFAULT "positioning layout" would be for three of the windows "looking at" the selected object along the three global axis.
Lastly, it would be nice to turn easily perspective on/off for this sort of work, but that's not critical.
SEE ATTACHED PICTURE: In the top-right view, the small box appears correctly placed, but the other three views clearly reveal a problem.
Would be great to see this feature in the next version of iClone 7.x.
It would really help to reduce time and frustration trying to get things aligned.
Using iclone 7.4x with Win 10 Pro
I have been wanting an orthographic viewport since I started with iClone 6 years ago. It would make it easier to fill the stage with props and in general align things properly. This part of a project *is* more akin to technical drawing than movie making. The align tool certainly helps a bit, but for easier tweaking just one orthographic viewport would be great. The suggested 4 views would of course be nicer -- the render quality will have to be rather poor to keep the FPS at a reasonable level, that's ok.
This proposal is very good
Would be good to include measure tools as well to help with layout, as well as snapping
This would be great for positioning props faster and more accurately in our scenes.
I love the align tool, but I hate the way it moves both items during alignment, when it should align a newly loaded prop/avatar with the one that has been positioned in the scene longer to avoid needing to re-position the original prop again.
But even if the align tool did work with more functionality (including aligning the rotations), it would still be much faster to set up our scenes if we could see perspectives from various angles at once... at the moment we can only do it, with limited success via the mini-viewport, which has no boundary box, so it's often hard to see where the mini view finishes, and the main image begins.