I’ve been struggling with optimizing my NPCs while maintaining good texture quality. To address this, I considered merging the body materials while keeping the head separate. However, when I attempt this, only CC_Base_Body appears in the list, and I’m not able to choose which body parts to merge.
I’m working with CC3+ characters and would greatly benefit from being able to merge the body into a single material while keeping the head in a separate slot at higher resolution. I imagine many users who need optimized characters, but still want detailed facial textures (since faces tend to attract the most attention), would also find this feature highly valuable.