I am using unity auto setup version 1.10. I added hdrp asset pack into Unity, I exported character as fbx with motions. I dragged the files into CC_Assets. It is imported well, prefab and animation controllers are generated. aThere is an issue, animations don't loop. When I go to animations they are read only, I press edit, and check "Loop time" and hit Apply. After editing imported animation, the whole character seem to get reimported, and looping is off. I can work around this, by creating another state in animator controller. I is better to allow animations to be looped properly.
Hi sasha.199568,
Thanks for your feedback!
You can name your motion file with keywords "_loop", then it should auto tick the loop checkbox by Auto Setup script.
Calvin
Reallusion.
1
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