If the viewport is resized some sculpt tools are lost
Hi this little bug goes like this.
1. you are in headshot and have a head in the viewport of your char 3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected 2. you resize the viewport making it larger by constraining the modify form box as far right as possible in this position the sculpt tools control points on the lower portion of head are defined but cannot be selected and controlled,
Thanks for your feedback, and I apologize for the late reply.
After I check the issue that you've mentioned, I can't reproduce it on my pc.
please see the attached video.
Could you provide information about what kind of frame size that you used in your render panel? (Feature entrance : Menu / Render / Render Image)
Also, if possible, could you capture a screen video to show how you reproduce the issue?
Sometimes the video can show some detail that we didn't notice.
You can upload the video to YouTube, and attach the link in your next comment.
Thanks for your help and sorry about the inconvenience.