When using the Character Scale A slider to reduce the height of a character the height info isn't updated with the new height, it always shows approximately 180cm.
I have tried this with both a base mesh and with a mesh made with ActorMixer Pro, I have been told on the forum after asking about it that the issue seems to only affect CC5 HD characters as CC3+ characters do not have this issue and advised to report it here.
Attached Image shows a base character that has been "scaled" down 3 times with a bake in-between each, ignoring the state of the mesh you can see the scale has gone down but the information still shows approximately 180cm.