Daz Genesis 8 female figure Marnie HD exported from CC 3 has hair visibility issues in Unreal Engine 4 after import.
Steps to reproduce the issue:
1. Open MarnieHDUnrealProj in Unreal Engine 4.26 2. Enable CC Auto setup plugin in Unreal Engine and restart the Unreal Editor if required 4. Import MarnieHD.Fbx into the Unreal project
Hi abhilashk.cse,
Thanks for your feedback!
Unreal didn't support Grayscale texture for opacity channel.
You can manual adjust the parameter call : Alpha Multiplier in Hair material.
Please reference attached image.
And you can also see the quick result after I adjusted manually.
Calvin
Reallusion.