Votes
0
Product:
Character Creator 4
Version:
4.01
Status:
Active
Issue 8715
Alpha channel is lost when creating LODs for Unity
When exporting LODs for use in Unity, textures that have alpha channels (such as hair) lose their alpha channel.

To reproduce:
* Create a character with hair
* Export to Unity and generate LODs
* Import to Unity
* Notice the LODs have no alpha channel on the hair which means they cannot be used for close-up rendering

To fix this:

1. The baked texture should include the alpha channels of the source textures
and
2. There should be an option for hair to be on a separate material (just like eyebrows)
OS: Windows 10
Attachment:
  • CC4 Unity No Alpha.jpg
  •  0
  •  215
Submitted byRichardMSmith76
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