Votes
0
Product:
iClone 7
Version:
7.41
Status:
Active
Issue 5758
All available GPUs failed. No devices activated. Enabling CPU fallback.
Even with stock iray sample scene, error occurs forcing render to CPU mode. Uninstalled iray plugin and redownloaded from link provided by support.Already confirmed latest nvidia driver. GPU does iray rendering fine in DAZ (DAZ Log also attached, with sample sailboat image that only took about 72 seconds to render).

1.0 SCENE io info : Loading module "::RL::RL_light_ies_def" from "C:\Program Files\Reallusion\Shared Plugins\ICIrayRender\Mdl\RL\RL_light_ies_def.mdl".
1.0 SCENE io info : Loading module "::nvidia::core_definitions" from "C:\Program Files\Reallusion\Shared Plugins\ICIrayRender\Mdl\nvidia\core_definitions.mdl".
1.0 SCENE io info : Loading module "::iClone_Light_Definitions_20180912" from "C:\Program Files\Reallusion\Shared Plugins\ICIrayRender\Mdl\iClone_Light_Definitions_20180912.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_diagonal_wood_reflection_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_grout_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_value_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_diagonal_wood_grayscale_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_diagonal_wood_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_partternspecific_normal.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_anisotropy_mask_02.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_anisotropy_mask_01.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\chevron_parquet_diagonal_wood_normal.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Maple_Chevron_Parquet" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Maple_Chevron_Parquet.mdl".
1.0 SCENE io info : Loading module "::RL_909f50d3_c30d_4325_b4c8_30a2b71fc76b::Maple_Chevron_Parquet_cool_ash_mix" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_909f50d3_c30d_4325_b4c8_30a2b71fc76b\Maple_Chevron_Parquet_cool_ash_mix.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\NavyBlueCeramicPorcelain1.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\CeramicPorcelain_roughness.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\CeramicPorcelain_bump.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\SeaSideBlueCeramicPorcelain.png", pixel type "Rgba", 512x512x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\CeramicPorcelain2_roughness.png", pixel type "Rgb", 512x512x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\Ceramic_porcelain_normal_1.png", pixel type "Rgb", 512x512x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\SunnyDayCeramicPorcelain.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\NeutralGrayCeramicPorcelain.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\PeachCeramicPorcelain.png", pixel type "Rgb", 512x512x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\SandyTaupeCeramicPorcelain1.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Ceramic_Porcelain" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Ceramic_Porcelain.mdl".
1.0 SCENE io info : Loading module "::RL_994422f7_022e_47dc_90e3_ad12a5a1d569::Ceramic_Porcelain_navyblue" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_994422f7_022e_47dc_90e3_ad12a5a1d569\Ceramic_Porcelain_navyblue.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_wood_reflection_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_grout_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_value_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_wood_grayscale_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_wood_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_patternSpecific_normal.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_anisotropic_mask_02.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_anisotropic_mask_01.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\hexagon_parquet_wood_normal.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Maple_Hexagon_Parquet" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Maple_Hexagon_Parquet.mdl".
1.0 SCENE io info : Loading module "::RL_1035cdce_19ee_43bf_8893_6e6edbc18373::Maple_Hexagon_Parquet_chocolate_varnish" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_1035cdce_19ee_43bf_8893_6e6edbc18373\Maple_Hexagon_Parquet_chocolate_varnish.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stone_marble_granite_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stone_marble_granite_reflection_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stone_marble_granite_color.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stone_marble_granite_roughness_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stone_marble_granite_normal.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Large_Quartz_And_Marble" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Large_Quartz_And_Marble.mdl".
1.0 SCENE io info : Loading module "::RL_efe91d3b_2f8e_4cf1_91f4_384eb15f10b8::Large_Quartz_And_Marble_coated_amber" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_efe91d3b_2f8e_4cf1_91f4_384eb15f10b8\Large_Quartz_And_Marble_coated_amber.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\classic_marble_mettallic_mask.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\classic_marble_reflection_roughness.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\classic_marble_color_mask.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\classic_marble_normal.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Classic_Marble" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Classic_Marble.mdl".
1.0 SCENE io info : Loading module "::RL_13535582_1422_4473_aa47_ab01f00fd5e8::Classic_Marble_black_and_white" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_13535582_1422_4473_aa47_ab01f00fd5e8\Classic_Marble_black_and_white.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\diagonal_tile_norm.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_diagonal_grout_mask.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_diagonal_stone_mask.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_diagonal_accent_mask.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_diagonal_mult.png", pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_diagonal_norm.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Tile_Diagonal" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Tile_Diagonal.mdl".
1.0 SCENE io info : Loading module "::RL_3124f09e_cbdc_410f_a995_b77eb30e226d::Tile_Diagonal_blue" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_3124f09e_cbdc_410f_a995_b77eb30e226d\Tile_Diagonal_blue.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stained_cola_diff.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\stained_cola_norm.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Stained_Uniform" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Stained_Uniform.mdl".
1.0 SCENE io info : Loading module "::RL_a6c8c946_1b3b_4610_a759_ab6bc7c78a2f::Stained_Uniform_aqua" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_a6c8c946_1b3b_4610_a759_ab6bc7c78a2f\Stained_Uniform_aqua.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_wood_reflection_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_grout_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_value_mask.png", pixel type "Rgb", 4096x4096x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_wood_grayscale_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_wood_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_patternSpecific_normal.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_anisotropic_mask_02.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_anisotropic_mask_01.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\double_herringbone_parquet_wood_normal.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Maple_Double_Herringbone_Parquet" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Maple_Double_Herringbone_Parquet.mdl".
1.0 SCENE io info : Loading module "::RL_ee542689_e6e6_4baf_96ad_dc02568b8311::Maple_Double_Herringbone_Parquet_rough_ivory_varnish" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_ee542689_e6e6_4baf_96ad_dc02568b8311\Maple_Double_Herringbone_Parquet_rough_ivory_varnish.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\veined_marble_metallic_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\veined_marble_color_detail.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\veined_marble_color_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\veined_marble_roughness_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\veined_marble_normal.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Veined_Marble" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Veined_Marble.mdl".
1.0 SCENE io info : Loading module "::RL_5899f372_fee0_4b90_a627_c1a1de5a46d8::Veined_Marble_gold_and_charcoal" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_5899f372_fee0_4b90_a627_c1a1de5a46d8\Veined_Marble_gold_and_charcoal.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_mo_variationmask.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_mo_variation2.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_mo_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_mo_norm.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_mo_diff.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_mo_detailnorm.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Metal_Mosaic_Random" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Metal_Mosaic_Random.mdl".
1.0 SCENE io info : Loading module "::RL_59f16b45_0b99_4b36_a644_7aac23700707::Metal_Mosaic_Random_gold" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_59f16b45_0b99_4b36_a644_7aac23700707\Metal_Mosaic_Random_gold.mdl".
1.0 SCENE io info : Loading module "::RL_1317309a_d92d_45dd_911d_abe789975fe9::Veined_Marble_copper_and_sunset" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_1317309a_d92d_45dd_911d_abe789975fe9\Veined_Marble_copper_and_sunset.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_ceramic_diffuse_white.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\grout_diffuse.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\grout_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_herringbone_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_basket_weave_bump.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_diagonal_bump.jpg", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_pinwheel_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_stack_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tile_windmill_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::White" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\White.mdl".
1.0 SCENE io info : Loading module "::RL_1436b317_0b67_4eb8_aa65_2679e4e7e9b3::White_herringbone" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_1436b317_0b67_4eb8_aa65_2679e4e7e9b3\White_herringbone.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\box_2x2_col_msk.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\box_2x2_vein_msk.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\box_2x2_flsh_msk.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\box_2x2_var.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\cobble_2x2_box_weave_bmp.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\box_2x2_grt_msk.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\cobble_2x2_box_weave_nor.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Ashlar_2x2_Box_weave" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Ashlar_2x2_Box_weave.mdl".
1.0 SCENE io info : Loading module "::RL_458ebb91_5433_4603_83ba_ad27fa47e500::Ashlar_2x2_Box_weave_adobe" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_458ebb91_5433_4603_83ba_ad27fa47e500\Ashlar_2x2_Box_weave_adobe.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_spc.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_mask_grt.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_val.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_bmp.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_val02.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_col.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_rou.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ash_ran_mod_nor.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Ashlar_Escalia" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Ashlar_Escalia.mdl".
1.0 SCENE io info : Loading module "::RL_abf0a9d9_ad35_4d08_aeb8_3f755bf3370a::Ashlar_Escalia_slate" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_abf0a9d9_ad35_4d08_aeb8_3f755bf3370a\Ashlar_Escalia_slate.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_wood_reflection_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_grout_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_value_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_wood_grayscale_color.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_wood_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_patternSpecific_normal.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tesselated_parquet_anisotropic_mask_02.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tesselated_parquet_anisotropic_mask_01.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\isometric_parquet_wood_normal.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Maple_Isometric_Parquet" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Maple_Isometric_Parquet.mdl".
1.0 SCENE io info : Loading module "::RL_94322f49_06f6_42ea_86dd_dd6e17cd1c56::Maple_Isometric_Parquet_rustic_mix" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_94322f49_06f6_42ea_86dd_dd6e17cd1c56\Maple_Isometric_Parquet_rustic_mix.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_1.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_0.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_2.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_3.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_4.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_5.png", pixel type "Rgb", 8x8x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_6.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_7.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_8.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::RL_MR_Universal_20180912" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_MR_Universal_20180912.mdl".
1.0 SCENE io info : Loading module "::Ashlar_Interlocking" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Ashlar_Interlocking.mdl".
1.0 SCENE io info : Loading module "::RL_3de732ac_373f_46a2_917c_7f35ff387297::Ashlar_Interlocking_glazed" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_3de732ac_373f_46a2_917c_7f35ff387297\Ashlar_Interlocking_glazed.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_5340d3fd_1d5d_497b_ae03_14654bb66a70\IrayImage_13.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\granite_mask_01.png", pixel type "Rgb", 512x512x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\baltic_brown.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\baltic_red.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\granite_blackgalaxy_diffuse.png", pixel type "Rgba", 1524x1524x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\granite_BlueEyesBase.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\butterfly_verde.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\caledonia.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\castor_brown.png", pixel type "Rgb", 490x490x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\emerald_pearl.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\giallo_fiorito.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\golden_galaxy.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\ice_kynite.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\morning_rose.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tan_brown.png", pixel type "Rgb", 960x960x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\tiger_skin_gold.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Polished" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Polished.mdl".
1.0 SCENE io info : Loading module "::RL_5340d3fd_1d5d_497b_ae03_14654bb66a70::Polished_blue_eyes" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_5340d3fd_1d5d_497b_ae03_14654bb66a70\Polished_blue_eyes.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\imperial_marble_metallic_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\imperial_marble_roughness_mask.png", pixel type "Rgb", 1025x1025x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\imperial_marble_color_mask.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\imperial_marble_normal.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Imperial_Marble" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Imperial_Marble.mdl".
1.0 SCENE io info : Loading module "::RL_e66392a4_7241_4bca_a3cf_0179324aef2b::Imperial_Marble_gray" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_e66392a4_7241_4bca_a3cf_0179324aef2b\Imperial_Marble_gray.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\walnut_floorboard_diffuse.png", pixel type "Rgba", 1000x1000x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\walnut_floorboard_bump.png", pixel type "Rgba", 1000x1000x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\walnut_floorboard_spec.png", pixel type "Rgba", 1000x1000x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::walnut_floorboards" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\walnut_floorboards.mdl".
1.0 SCENE io info : Loading module "::RL_3c2311fe_568e_4d1e_ad6f_8798c62b407d::Walnut_Floorboards" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_3c2311fe_568e_4d1e_ad6f_8798c62b407d\Walnut_Floorboards.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\Design\textures\wood_lines_light_diff.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\Design\textures\wood_lines_light_roughness.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\Design\textures\wood_lines_light_norm.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::wood_lines_light" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\wood_lines_light.mdl".
1.0 SCENE io info : Loading module "::RL_b8c61004_83d5_4595_ba28_6afc17f86928::Wood_Lines_Light" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_b8c61004_83d5_4595_ba28_6afc17f86928\Wood_Lines_Light.mdl".
1.0 SCENE io info : Loading module "::RL_da60930c_f705_4866_b9f6_2fc2771c37f0::Veined_Marble_silver_and_storm" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_da60930c_f705_4866_b9f6_2fc2771c37f0\Veined_Marble_silver_and_storm.mdl".
1.0 SCENE io info : Loading module "::RL_a8fdc195_c1dd_4be9_b453_b3cddb5b036f::Imperial_Marble_copper_tone" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_a8fdc195_c1dd_4be9_b453_b3cddb5b036f\Imperial_Marble_copper_tone.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_wood_reflection_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_grout_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_value_mask.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_wood_grayscale_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_wood_color.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_patternSpecific_normal.png", pixel type "Rgba", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_anisotropic_mask_02.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_anisotropic_mask_01.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\nvidia\vMaterials\AEC\textures\herringbone_parquet_wood_normal.png", pixel type "Rgb", 2048x2048x1 pixels, 1 miplevel.
1.0 SCENE io info : Loading module "::Maple_Herringbone_Parquet" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\Maple_Herringbone_Parquet.mdl".
1.0 SCENE io info : Loading module "::RL_ca2a3129_4f4a_4664_83fa_2768f2c93a1b::Maple_Herringbone_Parquetrough_ivory_varnish" from "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\RL_ca2a3129_4f4a_4664_83fa_2768f2c93a1b\Maple_Herringbone_Parquetrough_ivory_varnish.mdl".
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\Resource\h12796.hdr", pixel type "Rgb_fp", 4096x2048x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\NavyBlueCeramicPorcelain1.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\CeramicPorcelain_roughness.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\CeramicPorcelain_bump.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\tile_ceramic_diffuse_white.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\grout_diffuse.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\grout_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\tile_herringbone_bump.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_1.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_0.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_3.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_6.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_7.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_MR_Universal_20180912\RL_MR_Universal_20180912_resource_8.png", pixel type "Rgb", 158x141x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\Resource\n12796.png", pixel type "Rgb", 128x128x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\Resource\O12796.jpg", pixel type "Rgb", 512x512x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\Resource\U12796.png", pixel type "Rgb", 128x128x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\RL_5340d3fd_1d5d_497b_ae03_14654bb66a70\IrayImage_13.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\walnut_floorboard_diffuse.png", pixel type "Rgba", 1000x1000x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\walnut_floorboard_bump.png", pixel type "Rgba", 1000x1000x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\AEC\textures\walnut_floorboard_spec.png", pixel type "Rgba", 1000x1000x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\Design\textures\wood_lines_light_diff.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\Design\textures\wood_lines_light_roughness.png", pixel type "Rgb", 1024x1024x1 pixels, 1 miplevel.
1.0 IMAGE io info : Loading image "E:\ICLONE IRAY RENDERING\Iray_Architecture\MiResources\.\nvidia\vMaterials\Design\textures\wood_lines_light_norm.png", pixel type "Rgba", 1024x1024x1 pixels, 1 miplevel.
1.22 IRAY rend info : Updating geometry.
1.22 IRAY rend info : Using OptiX Prime ray tracing (5.0.1).
1.22 IRAY rend info : Importing scene graph.
1.22 IRAY rend info : Importing geometry for motion time 0
1.22 IRAY rend info : Geometry import (1 object with 2804 triangles, 1 instance yielding 2804 triangles) took 0.000697
1.22 IRAY rend info : Updating materials.
1.22 MATCNV rend info : Material instance '01-Default(20)' uses MDL JIT compilation.
1.22 MATCNV rend info : found 272 textures, 2 lambdas (2 unique)
1.22 IRAY rend info : Emitter geometry import (2 light sources with 2184 triangles, 1 instance) took 0.00s
1.22 IRAY rend info : Updating environment.
1.22 IRAY rend info : Updating backplate.
1.22 IRAY rend info : Updating lens.
1.22 IRAY rend info : Updating lights.
1.22 IRAY rend info : Updating object flags.
1.22 IRAY rend info : Updating caustic portals.
1.22 IRAY rend info : Updating decals.
1.22 IRAY rend info : Allocating 1-layer frame buffer
1.22 IRAY rend info : Using batch scheduling, caustic sampler disabled
1.22 IRAY rend info : Initializing local rendering.
1.22 IRAY rend info : Rendering with 1 device(s):
1.22 IRAY rend info : CUDA device 0 (GeForce GTX TITAN X)
1.22 IRAY rend info : Rendering...
1.11 IRAY rend info : Importing lights for motion time 0
1.11 IRAY rend info : Initializing light hierarchy.
1.11 IRAY rend info : Light hierarchy initialization took 0.02s
1.11 IRAY rend info : JIT-linking wavefront kernel in 0.054s
1.11 IRAY rend info : JIT-linking mega kernel in 0.027s
1.10 IRAY rend info : CUDA device 0 (GeForce GTX TITAN X): Scene processed in 1.826s
1.10 IRAY rend info : CUDA device 0 (GeForce GTX TITAN X): Allocated 57.1845 MiB for frame buffer
1.10 IRAY rend info : CUDA device 0 (GeForce GTX TITAN X): Allocated 864 MiB of work space (1024k active samples in 0.072s)
1.10 IRAY rend info : CUDA device 0 (GeForce GTX TITAN X): Used for display, optimizing for interactive usage (performance could be sacrificed)
1.11 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): Kernel [7] (LightSamplingSr ) failed after 0.025s
1.11 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while launching CUDA renderer in core_renderer_wf.cpp:771)
1.11 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): Failed to launch renderer
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): Device failed while rendering
1.10 IRAY rend warn : All available GPUs failed.
1.10 IRAY rend warn : No devices activated. Enabling CPU fallback.
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while initializing memory buffer)
1.10 IRAY rend error: All workers failed: aborting render
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.10 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.22 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.22 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.22 IRAY rend error: CUDA device 0 (GeForce GTX TITAN X): an illegal memory access was encountered (while de-allocating memory)
1.22 IRAY rend info : CPU: using 8 cores for rendering
1.22 IRAY rend info : Rendering with 1 device(s):
1.22 IRAY rend info : CPU
1.22 IRAY rend info : Rendering...
1.10 IRAY rend info : CPU: Scene processed in 0.033s
1.10 IRAY rend info : CPU: Allocated 57.1845 MiB for frame buffer
1.10 IRAY rend info : Allocating 1-layer frame buffer
1.22 IRAY rend info : Received update to 00001 iterations after 5.147s.
1.22 IRAY rend info : Received update to 00002 iterations after 8.240s.
1.22 IRAY rend info : Received update to 00004 iterations after 14.259s.
1.22 IRAY rend info : Received update to 00008 iterations after 26.449s.
1.22 IRAY rend info : Received update to 00016 iterations after 50.414s.
1.22 IRAY rend info : Received update to 00032 iterations after 98.482s.
1.22 IRAY rend info : Received update to 00064 iterations after 194.388s.
OS: Windows 10
Attachment:
  • Screenshot 2019-02-19 11.11.23.png
  • Screenshot 2019-02-19 11.23.48.png
  • TEst.png
  •  1
  •  1699
Submitted byjoel.lovell
1
COMMENTS (1)
soyasu
Hi joel.lovell,

There is another user with the similar error message as you. It's became normal after he updated the nvidia driver.
Can you please update your driver to the latest one (2/22), and see if the issue still occurs? Thank you.


Soya
1