1 When height changes using AcTorMixer, display(Object Height info) remains unchanged. 2 AcTorMixer Body bone use,Both ring fingers are broken.(man character also) 3 The display is strange immediately after closing AcTorMixer.
Info CC5 Uncustomized Character Additional Items Included in CC5 HD Ultimate Morphs and HD Anatomy Set
Hi su-ha
The content you are using is based on the Dobby skeleton. Since Dobby’s ring finger is designed to be scaled smaller, it is expected behavior that the ring finger will shrink when blended.
The other issues you encountered have been reported to our team for further handling.
We sincerely appreciate your feedback.
Kayla
Reallusion
su-ha
Dear bestsp01
I think the height display will not change even if you set Subdivide to 0.
I attached a capture image
Attachment:
cc5_Problem (3).jpg
bestsp01
When moving the "Character Height" or "Character Scale" Slider for a character with "SubDivide", the "Object Height:" value in "Display" is not reflected correctly.
1
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