| |
Make animated effects of lights going on or off |
How it works: |
| |
| A. |
Make Glow textures to make lights glow. |
| B. |
Make animations of flashing lights from Timeline. |
|
| |
| For more details, please follow the step-by-step instructions below. |
|
 |
A. |
Make Glow texture to make lights glow |
| |
| 1. |
Load Siren_Light_B.iprop |
|
| |
 |
| |
| Execute the Pick Material function, and choose the area that will glow. |
| |
|
| |
Make a Glow Texture (In this example, the prop has a Glow Texture already). |
| |
|
 |
|
B. |
Make animations of flashing lights from Timeline |
|
| Make the siren flash every 30 Frames. |
|
| 1. |
Open the Timeline/Material Channel. |
|
| |
 |
| |
| 2. |
Switch to Frame 1, Use Pick Material to choose Red Material/Glow, and set the value of Strength to 100.
Use Pick Material to choose Blue Material/Glow, and set the value of Strength to 0. |
|
| |
|
| |
|
| |
|
| |
| Use Pick Material to choose Red Material/Glow, and set the value of Strength to 0. |
| |
| 4. |
Use Pick Material to choose Blue Material/Glow, and set the value of Strength to 100. |
|
| |
|
| |
| 5. |
Drag and copy the adjusted Materials like below. |
|
| |
|
| |
| Choose Frame 1-30 on the Timeline/Material. |
| |
 |
| |
| Keep pressing the Ctrl key and drag to 60 Frame. |
| |
|
| |
| 6. |
Drag and copy multiple times based on your needs. |
|
| |
| 7. |
The flashing light is complete. |
|
| |
 |
| |