Turret is designed to simulate a turret. It can rotate and the barrel can aim up and down. The bullet is included in the turret. You can simply press shoot to shoot the bullet.
Basic Control
Rotate Clockwise: Rotate the turret clockwise.
Rotate Counter-Clockwise: Rotate the turret counter-clockwise.
Up-Down Unit: This slider will determine how fast will the barrel aim up and down
L-R Unit: This slider will determine how fast will the turret rotate.
Hint
1. Detach the bullet after loading the structure to prevent the ever increasing of the bounding size of the turret.
2. If you want to record the animation keys for the bullet, please do not keep clicking the shoot button too fast. Give some intervals between each shot.
3. Decrease bullet speed so it's easier to collide with dynamic objects; the thicker the target bounding mesh, the easier the object can get shot at.
4. To make a breakable impact, use a higher mass bullet to generate heavier damage on breakable targets with less mass value.