iClone has tons of great quality character models both embedded and in Reallusion's 2 marketplace: The Content Store and the user-driven City Marketplace. As a Maya user (or any other CG software), you can now utilize the characters available from these sources by importing them into your favorite CG animation program. In this tutorial, you'll find out how easy it is to take a character in iAvatar format and convert it into an FBX file.
One of iClone's big advantages is its powerful real-time animation tools and massive embedded motion library, not to mention a huge marketplace full of additional affordable motions. Wouldn't it be nice to be able to use those motions on your 3DS Max characters? Well look no further! This tutorial will show you how to do just that... bring your 3DS Max Character Studio biped character into 3DXchange to characterize it so it will be compatible with iClone motions. The perfect mix!