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Video
Title: 3DXchange Basic Lesson 1: Import a Model |
| Time: 01:35 |
| Date: 2010.03.23 |
Description: In this tutorial, you will know a variety of ways to bring your models (OBJ, 3DS, SKP, FBX, iClone Format) into 3DXchange.
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Video
Title: 3DXchange Basic Lesson 2: Custom Alignment |
| Time: 01:08 |
| Date: 2010.03.23 |
Description: In this tutorial, you will know the one-click function to relocate your model to the scene root, stay on the ground or at the absolute center, with the according pivot setting.
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Video
Title: 3DXchange Basic Lesson 3: Resize & Scale with Dummy |
| Time: 00:48 |
| Date: 2010.03.23 |
Description: In this tutorial, you will be able to know how to use the character dummy to resize your model for the best match to iClone scene.
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Video
Title: 3DXchange Basic Lesson 4: Reset Scale & Transform |
| Time: 00:55 |
| Date: 2010.03.23 |
Description:
After model resizing, rotation and location change, its getting harder to manage those transformation value. Reset Transform re-initialize all transformation value back to its default 100% or 0,0,0 while keep the same look. Its much easier for further animation control from a simple base value.
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Video
Title: 3DXchange Basic Lesson 5: Single or Multiple Mesh Select |
| Time: 00:41 |
| Date: 2010.03.23 |
Description: Directly ctrl-click on target elements, or box select for multiple items. Super fast to group your selected items, and do further scene tree hierarchy management.
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Video
Title: 3DXchange Basic Lesson 6: Rename and Exclude to Downsize |
| Time: 01:25 |
| Date: 2010.03.23 |
Description: In this tutorial, you will know the export options inside 3DXchange, besides "Export Selected Only", you can easily manage your output location with the new panel.
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Video
Title: 3DXchange Basic Lesson 7: Export Slected Model |
| Time: 01:04 |
| Date: 2010.03.23 |
Description: In this tutorial, you will know the export options inside 3DXchange, besides "Export Selected Only", you can easily manage your output location with the new panel.
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Video
Title: 3DXchange Animation-ready Lesson 2: Reduce Face Count |
| Time: 00:52 |
| Date: 2010.03.23 |
Description: To make animation-ready content, the 1st step is to exclude the unnecessary faces (e.g. back face in SKP format) to reduce the face count of the model.
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Video
Title: 3DXchange Animation-ready Lesson 2: Make Sub Group |
| Time: 01:31 |
| Date: 2010.03.23 |
Description: To make animation-ready content, the 2nd step is to seperate projects to become several meaningful sub groups. Therefore, you can animate the different body parts.
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Video
Title: 3DXchange Animation-ready Lesson 3: Edge Smooth |
| Time: 00:37 |
| Date: 2010.03.23 |
Description: To make animation-ready content, usually you have to determin hard or soft edge of the model to make it look vivid. Use the "Auto Smooth" function to customize the edge softness easily.
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Video
Title: 3DXchange Animation-ready Lesson 4: Pivot & Animation |
| Time: 03:42 |
| Date: 2010.03.23 |
Description: To make animation-ready content, the last step is to reset the pivot of each grouped body part for precise and correct rotation. Then, you will be able to set key frame using timeline for prop animation in iClone.
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Video
Title: 3DX4 Material Lesson - Texture Tiling and Offsetting |
| Time: 03:50 |
| Date: 2010.06.23 |
Description: 3DXchange4 is a model conversion and editing tool that connects iClone to unlimited 3D content. Import models in 3DS, OBJ, Google SKP or FBX and ready them for iClone with material & texturing tools. Use 3DXchange to do texture tiling, texture offsetting and much much more !
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Video
Title: 3DX4 Material Lesson - Multi-Texture Effects PART 1 |
| Time: 03:32 |
| Date: 2010.06.23 |
Description: 3DXchange4 is a model conversion and editing tool that connects iClone to unlimited 3D content. Import models in 3DS, OBJ, Google SKP or FBX and ready them for iClone with material & texturing tools. Use 3DXchange to do multi-texturing effects and much much more!
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Video
Title: 3DX4 Material Lesson - Multi-Texture Effects PART 2 |
| Time: 02:23 |
| Date: 2010.06.23 |
Description: 3DXchange4 is a model conversion and editing tool that connects iClone to unlimited 3D content. Import models in 3DS, OBJ, Google SKP or FBX and ready them for iClone with material & texturing tools. Use 3DXchange to do multi-texturing effects and much much more!
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Video
Title: 3DX4 Material Lesson - Material Parameters |
| Time: 03: |
| Date: 2010.06.23 |
Description: 3DXchange4 is a model conversion and editing tool that connects iClone to unlimited 3D content. Import models in 3DS, OBJ, Google SKP or FBX and ready them for iClone with material & texturing tools. Use 3DXchange to change material parameters and much much more!
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Video
Title: 3DX4 Material Lesson - Lighting and Shadow Options |
| Time: 01:11 |
| Date: 2010.06.23 |
Description: 3DXchange4 is a model conversion and editing tool that connects iClone to unlimited 3D content. Import models in 3DS, OBJ, Google SKP or FBX and ready them for iClone with material & texturing tools. Use 3DXchange to do lighting & shadow options, and much much more!
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