How to Make the Robot Move? How to Create Animations for the Robot?
How to Make Realistic Movies? How to Use Mechanical iProps? How to Edit Particles?
 
 
 
 

How it works:

 
A. Design the Outline of the Robot and Collect the Resources.
B. Placed the Props and Setup the Prototype.
C. Attach Props to the Creature Base.
   
 

For more details, please follow the step-by-step instructions below.

   
 A. Design the Outline of the Robot and Collect the Resources.
 
  Design the outline of the robot
 
  1  Gun
  2  Compartment
  3  Joint
  4  Structure
  5  Finger
  Search the proper resources as below:
 
 
   
 B. Placed the Props and Setup the Prototype.
 
B-1. According to the outline of the robot, choose the creature base that you need (eg. Biped Robot_Bone.). Adjust the proportion accordingly.
 
 
B-2. Apply the resources that you gathered (eg. Structure A). Scale the prop and placed them to the appropriate location via the Move Transform menu one by one.
 
 
 
 
 C. Attach the Props to the Creature Base.
 
C-1. Attach the props which were just placed to the appropriate location to the Body of the Creature Base.
 
  Tip. If a prop is too big, it may block the bone causing it hard to choose the bone when trying to attach.
 
Please choose the prop and execute the Freeze command. Try attach again, and it should work fine now.
 
  After all the props are attached to the bone, go to Scene manager and unfreeze all the props to make sure that they can be relocated later.
 
C-2. Attach the props which were just placed to the appropriate location to the Body of the Creature Base.
 
Attached the Joints. Attached the Fingers
Attached the Compartment. Attached the Guns
C-3. Hide the Creature Base Bone.
Choose the character, and go to Actor/Skin/Material&Texture Setting. Hide the material of each part.
 
 
  Tip. If you want to fine tune the attached props, you can easily do so by clicking on the Select tool.
 
 

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