The settings in the Texture section determine the resolution of the texture images and embed the external texture images into the object.
The Max. texture size determines the resolutions of the
texture images.
The higher the resolution, the better results you will get in iClone.
Please note that the original texture images that are larger than the Max. Texture Size will be shrunk to fit the settings, while the ones that are smaller than the setting options remain unchanged.
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Original look in 3DXchange. |
Export 256 x 256 texture |
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Export 1024 x 1024 texture |
Export 4096 x 4096 texture |
After loading a model into 3DXchange, the model may already contain texture images. You are also able to assign custom texture images to the meshes. These images can be embedded into the model or kept externally.
Please refer to the
External Texture and Material Sharing section for more information.
When you export the model, you can determine if these texture images are to be embedded or kept externally by activating or deactivating the Embed External Texture box.
Take for example this object with both embedded and external texture images, as shown below:
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The external texture image is embedded into the exported object, which can increase the size of the exported file.
The external texture image remains external and will be put beside the exported object. Although the size of the exported file does not increase, you need to move the texture image along with the file when you move the file to another location.