Setting Layer Keys for Props

In the Changing the Layer Order of Sprites section, you are allowed to set the initial layer order for sprites in a prop. However, you may set layer keys in different time frames.

  1. Use the Prop Composer to create a composite prop with multiple sprites (In this example, yellow planet and red planet).
  2. Switch back to the Stage Mode. Click the Prop Key Editor button to set sprite animations for the red planet. Since the initial layer order is set in the Prop Composer, you can not make it move to the back of the yellow planet.
  3. Switch to the Layer tab in the Scene Manager.
  4. At a certain time frame, use the Move to Top, Move Up, Move Down and Move to Bottom buttons to re-arrange the layer order of the sprites. A layer key will automatically be added.
  5. Go to another time frame where you need the layer order to be reset.
  6. Click the Release Key button to remove the effect of the key. The initial layer order will now be retrieved.
  7. If you observe this composite prop in the 3D viewer, you will see that the animation plays on a flat board.
  8. Play the project to see the result.