You may sculpt a unique head by using 3d software.
 
How it works:
 
A Export the .obj file in 3DXchange 4.
B Sculpt & re-shape the head in 3d software.
C Bring back to iClone.
   
  For more details, please follow the step-by-step instructions below.
   
  A Export the .obj file in 3DXchange 4.
   
  You need 3DXchange 4 to export the .obj file.
For more information about 3DXchange 4, please click here.
   
A-1 Load the Character_Round in 3DXchange 4.
 
   
A-2 Select “Face” in the Viewport.
 
 
   
A-3
Click Export Mesh in Modify/Replace Mesh, and save as .obj file.
 
  Sculpt & re-shape the head in 3d software.
  B Sculpt & re-shape the head in 3d software.
   
B-1 Import the .obj file in any 3D software and adjust the Mesh.
 
  When you finish adjusting, save as a new .obj file.
   
B-2 Select “Face” in the Viewport, and click Replace Mesh in Modify/Replace Mesh.
 
   
B-3 Choose the updated .obj file that you just modified.
 
 
The face has been updated!
   
  C Bring it back to iClone.
   
C-1 Export the Character in 3DXchange 4 as below.
 
   
C-2 Import the character in iClone/Actor/Avatar/Modify.
 
   
C-3 Adjust the color in Actor/Skin/Modify/Material & Texture Settings.
 
   
C-4 You may also attach additional elements to the character.
 
   
You may switch heads with any iClone head. Please follow the step-by-step instructions below.
   
A Load Character_Slim.
   
B Apply a Face in Head/Faces. (eg.Benny.)
   
 
 
   
C You may delete the Diffuse texture in Actor/Skin/Modify/Material & Texture Settings.
   
 
   
D Done!
   
Tip. You may also adjust the face shape in Head/Face/Facial Features.
 
   
 

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