Please we need to access the itree feature, so we can add custom objects too, grass trees or anything else someone needs I dont mind if you do it as an extra plugin that we need to buy just do something about it please. its necessary!!!...More
RIFacialDevice.ProcessData seems not to work any more, and it doesn't return any errors either. The script in this post can be used to reproduce this problem, https://forum.reallusion.com/523684/How-to-write-a-facial-mocap-plugin...More
Hello Reallusion team, I sometimes have to work with Unreal. I've found that it takes a lot of time to render in Unreal to look really good, whereas Iclone requires a lot less manoeuvring to get a high quality render. However, when using Lumen in unreal, at the moment I don't know of any...More
Adding the Omniverse extension gives us the ability to export, it would be nice to go the other way. USD does a better job of preserving textures than FBX or other formats. The attached guitar is a free USD asset from Apple, that when I imported into Omniverse to take this photo looks perfect...More
Of the very few times I am allowed to get iClone8 started. The project that opens with the “key” lights, “floor”, etc moves on its own without the “playhead” moving at all. Anything I load into the scene begins to flip and rotate as well. It will not stop! See this video link: https://youtu...More
I have the stream Deck+ and I can't figure out how to set it up with Iclone 8. I can get a few things to work but I can't seem to get custom cameras to work. I was about to create short cuts for them with the hotkey dialog window but it's kind of confusing. Where are the UI icons located...More
Hi there, I created a baby character in the latest build of Character Creator 4 and am having major issues with him tilting his head up and down (as if he was looking toward the ground). His neck begins to protrude in a glitchy unnatural way....More
So i started to play around with motion directior. I really love it so far, but i ran instant into the first issue. My scene has mostly flat planes, but it has height differences. Right now i need to adjust all waypoints individually so it has the correct height. It is the same, when i walk...More