Hi guys, just wondering if you can add video/frame sync between AccuFace and iC8 playbar in a Scrub audio type function and jump to frame in the AccuFace Window<---this especially. That way we could quickly jump to points that might not be as accurate to almost do facial rotoscoping. In the...More
You can display the downloading and remaining download % through the thumbnail. Currently, we need to check all this through the "View install list" option which is a little bit complicated until no one guides us. In Daz Studio 3 they have a separate content bar (check screenshot) you can also...More
This appears to be a regression since 8.4. Upon selection a range on the Timeline using the "Collect Clip" row and exporting to Motion Plus, the "Motion-Plus Options" dialogue opens, with various checkboxes for controlling the output. Under 8.4, if I exported multiple times in a row, this dialogue...More
Hello. I need some help. I have a scene that has only a Motion_Dummy_Female in it, and I have been using a combination of AccuPose and hand gestures to create an animation. Halfway through, I noticed an iClone watermark had appeared in the scene, which after some investigation I understand...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
1. Lock axis says look axis on modify panel. 2. Azimuth and altitude seem to be switched. When locking prop on y axis, setting the altitude limit to 0 while looking at x axis on other prop, the prop that does the looking rotates in a vertical direction and doesn't rotate in a horizontal...More
Hi, I was wondering if it was possible to have a "static label" displayed on the switcher lane within the timeline? I edit a lot with multi-cam... and knowing which cameras are which, is super important to me when editing a sequence. Unfortunately, it's not possible to label a Camera within...More
In version 8.52, the textures are no longer loaded during rendering. This did not work before. The error was fixed in version 8.51. Now it is there again....More
Let's say there is a trigger to hit a falling ball. The name of the trigger is Firing Pin. Every time the Balls falls, the Firing Pin hits the Balls. Initial force 5000 and [Slider] constraint limits are applied to Firing Pin and it starts with [Frozen] Rigid Body....More