117 issues found

5

Votes
Assigned
Dear Reallusion team,
As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below.
This makes it difficult for us to use volumetric lights as the results don't look...More
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Submitted by LABRATS

0

Votes
Not Reproducible
I have exported video on this machine previously, but now it is unable to do so. Please advise.
Thanks...More
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  •  156
Submitted by ccheeney77

0

Votes
Active
Hello Reallusion team,
I sometimes have to work with Unreal. I've found that it takes a lot of time to render in Unreal to look really good, whereas Iclone requires a lot less manoeuvring to get a high quality render.
However, when using Lumen in unreal, at the moment I don't know of any...More
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  •  156
Submitted by Kalex

1

Votes
Assigned
AccuLips works as it should when the project framerate is set to 60 FPS. However, when the project framerate is set to 30 FPS, many vowel visemes are assigned incorrectly. (This may occur at any project framerate other than 60 FPS, I did not check that.)
The attached image illustrates the...More
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Submitted by animagic

0

Votes
Active
I have imported a primitive cylinder with a simple armature into iclone that has been painted with automatic skin weight. This was just a test object because I was having issues with rigify rigs not working in iclone. I have attached a picture showing my issues; (A:) How my armature works...More
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Submitted by therealzizzer

0

Votes
Released
Dear Reallusion team,
The option in the face puppet motion tool to record it at 50% speed no longer works. Currently the only way to work around this issue is to set the timeline speed to a lower speed. I always record animations at a lower speed, so this is an essential option for me.
Best...More
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Submitted by LABRATS

0

Votes
Active
Hi there,
is there a planned update to allow wrinkle map export to Maya?
regards...More
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Submitted by amckenzie

1

Votes
Active
Due to the destructive nature of editing motion clips inside IC it would be great to have some cheap workaround to know where the cuts were made on the motion clips.
I would propose to add two sets of number always at the beginning and at the end of the clip. The first would show the actual...More
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Submitted by martin.mejzlik

0

Votes
Not Reproducible
When the previous undo is not finished, if you operate the next undo with Ctrl + z, the software freezes in an hourglass state and the software is forcibly terminated.
Repeating heavy undo processing increases the probability of forced termination in the same way.
Please modify the program...More

0

Votes
Active
Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More
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