1124 issues found

0

Votes
Not Reproducible
Scenarios
1) The software started to lag after intense use for hours.
2) The software started to lag when idled for a few hours. (FYI, I don't turn off my PC at night)...More
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Submitted by LeSur

0

Votes
Released
especially the thumbs. Cf. screenshot....More
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  •  687
Bug
Submitted by jlucfree

0

Votes
Released
When I import a Iclone/cc character and rig with UE control rig the right hand fingers are not correct . Only in 5.5. Works fine in 5.4.
1. Export smoothed character from character creator to FBX
2. Import character from FBX to UE5...More
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  •  686
Submitted by johnsongaric1

5

Votes
Active
Adding the Omniverse extension gives us the ability to export, it would be nice to go the other way.
USD does a better job of preserving textures than FBX or other formats.
The attached guitar is a free USD asset from Apple, that when I imported into Omniverse to take this photo looks perfect...More
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Submitted by Data Juggler

1

Votes
Assigned
When creating an AccuLips script, I'm finding that the audio is auto cut short by about a second or so compared to what is actually contained in the file. Attached are two audio clips that cause this to happen when processed with AccuLips.
To reproduce this:
- Open iClone and add a character...More
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  •  685
Bug
Submitted by dan.goyette

0

Votes
Active
Please we need to access the itree feature, so we can add custom objects too, grass trees or anything else someone needs
I dont mind if you do it as an extra plugin that we need to buy
just do something about it please. its necessary!!!...More
  •  2
  •  685
Submitted by ahingel

0

Votes
Released
It goes for both CC and IC. Not sure if it is a bug or it was done intentionally.
If intentional, I wonder why it was done?
Yes, Hair do not perform well when Soft vs Soft is enabled. But that is NOT the reason to disable it completely, when the hair is at the scene!...More
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  •  685
Submitted by 4u2ges

0

Votes
Released
Since updating to the latest version, AccuPose is no longer working. When I select one of the core poses and either double click it or click on "Apply Pose" it generates a key frame in the timeline, but the character does not adopt the pose....More
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  •  683
Submitted by tacknstock

0

Votes
Closed
It appears that the pinky's are not coming though correctly with the newest update. Here are some screenshots from UE and Iclone 8.6. This is sending over a fresh character with v8.6 and having the UE5 skeleton selected....More
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  •  683
Bug
Submitted by storiedknowledgechannel

0

Votes
Closed
Hello. I am a user of Character Creator and Iclone programmes. I am writing to you about a problem with importing animation in BVH format from Mocopi. The point is that before everything worked fine, I transferred the file to Iclone, the programme detected that it is Mocopi motion profile and...More
  •  2
  •  683
Submitted by subscriberpost