Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
I have a character with a face mask. in CC4 and iClone, I converted the mask to hair and used conformable region to have the mask mesh move with the character's facial expressions. this works perfectly. However, when I export out as an FBX to send to Cinema 4D the morphs seem to have the incorrect...More
Please note that I have three (3) problems related to Legacy Particle Emitters and the Life parameters (Min and Max.) 1) Documentation: iClone v8 Legacy Particle Life parameters (Min and Max) are now set in Seconds in the application, but the online documentation still shows them as Frames...More
This is a very confusing UI implementation that I consider to be a bug, since it took me hours to figure out what was actually happening, and led me to believe there were several other bugs present in the software. In short, when trying to edit a Lip Options element on the timeline, the position...More
Although the "Smooth" options from the Lip Options window work within the iClone Timeline itself, they do get applied to MotionPlus files that are saved via Collect Clip. Although the Lip Option settings will be in the saved clip, the Smoothing will be completely ignored. After adding a Viseme...More
iClone 8 somehow all keyframes, very frame, every motion, is activated on characters. In large blocks. Not every character. It appears to be random. I am key frame animating three characters, using live face, controlling and switching cameras. Haven't been able to tell when or how this...More