The recorded animation in Unreal using Live Link and Recorder has some missing frames. Repro steps: - Live Link iClone scene with mutliple characters (we had 9 all also with props)...More
I use iclone 8.12, import camera from unreal engine 5.0.3 it was normal and works as long as smaller than 1799 frames. Everyhting fine. The process is fast/...More
Hello we recently started to see "Failed to Load File" with our projects (when we wanna open the project) and it's so random to show that we dont know what should to do with it (and it's kind of became unreliable to continue work with)...More
Hi, I've upgraded to the latest version of iClone 8.21 and it giving me lots of problems including the following. 1. GPU fans are constantly firing up and spinning even for the most basic of tasks. I have an Nvidia RTX-3090 24GB. So, there is no way it should be spinning like this. It was...More
Hi :-) on this page the LINEAR and BEZIER images don't load: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/50-Animation/Path/Bezier_Handle_Types.htm...More
This problem had been fixed in iClone 8.1 (issue 8479), but came back in version 8.21. Selecting the Project Track to Insert Frames in the Project is supposed to insert frames, but only for some avatars the key tracks are shifted but the motion tracks are not, for other avatars nothing is...More
When adding texture to the Glow channel, the maximum value of the slider is 6000. The maximum value should be 100.(See "IC840_Glow_slider_max_value.png"). Steps to reproduce: 1. Load an object such as a box (any prop without a Glow texture will do)....More