207 issues found

5

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I talked to your colleagues
Almost 1 year ago
They said that they will add the ability to create landscapes to iClone in the future...More
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Submitted by sitesazy.com

0

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To ease the process of using iClone in the broader pipeline with other suites it would be great to have the possibility of exporting renders with burnt-in timecode
OR
as a workaround - to have the option of importing custom video with alpha and TC overlay...More
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Submitted by martin.mejzlik

5

Votes
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Breaking clips wont allow you to change its length afterwards as there are no animaiton data, only the last freeze frame
Steps to reproduce:
1. New project...More
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Submitted by martin.mejzlik

0

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Headlamps on camera wan work magic, and reduce workflow. Try the feature out in Daz. Use it with an offset. It will save hours on setup for some scenes, or add just that slight punch you need on a scene that's just not right.
For that matter, it would greatly help us intuitively set up spotlights...More
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Submitted by Jeffster The Mighty

0

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I wish iClone could analyze and match expressions to a script like NVIDIA does with Audio2Face (and Audio2Gesture). As Acculips can work with clips up to five minutes long, the speaker's sentiment can change during the clip. While the Face Puppet is good, a script that can automatically time...More
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Submitted by SCE

0

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When you drag an MI folder to the plugin, it by default renders the frames inside the MiResources folder. iClone sets it one directory higher. This is better and neater.
I wish that I could set a separate render output folder in iClone, like I can from the plugin. This way, I can export the...More
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Submitted by Jeffster The Mighty

1

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Load or create character
Set autoblink
Export iAvatar...More
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Submitted by Jeffster The Mighty

12

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Active
Hi
It is very needed in IC8 to have the option to apply animation to selected bones or exclude the bones while applying the animation like masking in the Motion Puppet. Considering that adding user's animation library and packs to the Motion Puppet library is tricky and painful.
Thanks...More
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Submitted by Mana.Lucine

2

Votes
Active
An optional Window that displays the Undo History stored in memory.
The user could open this window to view their history after making an error or experimenting.
This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
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Submitted by heybryanbigler

5

Votes
Active
Steps to reproduce the problem:
1. Set your Undo Times in Preferences to 100 for safety.
2. Spend all day tediously animating a project with tight deadline, saving your project throughout the day as you progress....More
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Submitted by heybryanbigler
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