1663 issues found

0

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The Settings.ini file is meant to be able to change certain render parameters after export. However, this file is ignored by the renderer.
To test this, do the following:
1. Export a few frames of a scene with, for example, # of iterations = 150 and export resolution at 1280x720. Export option...More
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Submitted by animagic

1

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Vr is becoming real. Iclone has all the tools to let users make vr movies that could be watched on a vr glasses. I know we can already make 360 videos...but whats missing is a real 3d 360 vr exporter. I would Love that, and i bet in a few years that would be a real sucess. Thanks...More
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Submitted by jleao

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Active
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Submitted by jaaj302005

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Active
Based on my observations, there appears to be a LOT OF UPDATING in the IRay Resource folder (in the Temp directory) occurring. I assume that has a negative impact on performance, especially on larger projects.
STEPS AND OBERVATIONS:
1) Launch iClone - The IRayResource folder already appears...More
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Submitted by justaviking

0

Votes
Released
When I add an event callback for a RLPy.RUi.CreateRDialog() all is fine. But after I load my ui file and set it to the dialog and try show the dialog. iClone hang and you need to force close it.
If you however step the code, using visual studio code, everything works fine. Ex I call RegisterEventCallback...More
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Submitted by The-any-Key

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Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
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Submitted by j.n1

0

Votes
Assigned
When the camera's Clipping Plane is adjusted, the Iray Preview Window fails to update.
WORKAROUND:
Option 1: If you close and re-launch the Iray Preview Window, the new Clipping Plane values are used....More
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Submitted by justaviking

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Active
I use iClone7.81 for animation works and use those FBX files in Unreal. And I sometimes need the character's root node to be fixed at the origin.
According to the manual, I understand the "Reset Motion Root" enables the root node to follow the hip motion.
https://manual.reallusion.com/iClone...More
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Submitted by hm7063

1

Votes
Active
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More
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Submitted by mr brush

0

Votes
Not Reproducible
Since the last patch when I load a previously save file into Iclone the pbr textures are either all black or all white or a mixture of the two. I have to reload the characters for them to be textures correctly. I always save files sequentially. This didn't happen prior to the last patch. I...More
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Bug
Submitted by gregsin