Dear Development Team, Could you please include the curve editor into iClone 8 and other professional tools like onion skinning and mocap track editing etc so the facial mocap would be more usable. Complete Crazy Talk 8 pipeline integration would be also nice....More
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting. http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm It appears there is no such option for merging clips...More
Hi RL, during the editing process I always struggle with 3 limitations, which i hope one day (hopefully not too far away...) you will plan to fix: 1. the Mini Viewport is... "really "mini" : I understand somebody gave it this name, but in the age of multi-monitors it would come really in...More
Iray is capable to produce a variable Motion Blur effect (according to Programmer's manual). I was unsuccessful in reproducing the effect by just editing export .mi files. Please add this vital (specifically for fast-paced scenes) option to the Export, have BR support it and...More
BUG: When I apply a gesture to one hand only, it causes all animation from the other hand to be deleted and restored to default, causing a need to re-animate the other hand to the previous position, which is difficult sometimes, because the other hand is often a custom position, not another...More
CPU processing on iClone does not seem to take advantage of multiple cores, at least on my system. I have a 4 core i-7 processor that shows only about 17 - 20% CPU usage whenever it is doing operations like real-time smooth, rendering (even with hardware acceleration), etc. I am not sure if...More
Dear all, I brought the mocap plugin for icone but Microsoft is discontinued the xbox kinect sensor. instead of that microsoft and intel is working on new technology "Realsense" check here https://software.intel.com/en-us/realsense...More
Grass class of objects right now don't have anything but diffuse and bump channels, and don't cast or receive shadows. These objects however do give the user the ability to make their own plants that have wind effects, and could be much more useful if they had PBR support and especially the...More