greetings.. there is an issue i am having since the 7.22 update, or maybe a tad before.. G3 persona functions do not work. all attempts bring up error message. g5 persona functions work, except when you use move. no work and error message. the time line issue is that when adding file for voice...More
1. While iClone glass made with opacity control produces correct see-through view in Iray, objects seen through Iray MDL glass materials appear to have an offset. 2. In addition if IBL and Sky have different images applied, then iClone glass would show the Sky in Iray, while MDL glass an...More
If both the prop and sub-prop were animated at some point and you wish to apply Remove Object Animation (ROA) to the prop, the result is unpredictable. To have all "freeze" at a given frame, you have to apply ROA to ALL sub-props first. And for complex hierarchy you have to start from the...More
The characters cloth (vest) mesh is broken after moving the model from CC3 to Iclone 7. When trying to edit the character back in CC3 from Iclone. The model look good in CC3. Not sure where the problem is occuring. Attached screenshots....More
I created a character in CC3 incl. game base and LODs. Then I send that character to IClone, create an animation and export the clothed character as fbx. Btw, here it would be nice to have the option of exporting without textures because I just want ta have the animation. So in Unity it is...More
The ToonShader border in previous versions was unaffected by Normal Threshold value, so that you could have very clean surfaces (normalthreshold:100) with properly black thick border. In 7.3 the Normal Threshold now directly changes the border's opacity, making it almost vanishing at increasing...More