163 issues found

4

Votes
Active
Could we COMPLETELY customize the UI colours? I sometimes would prefer orange with grey text or even dark colours with white text....More
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Submitted by jasonjbrown

4

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Active
Avatar Toolkit has superior puppeteering features to legacy iClone Puppet tools
-Ability to set key and reset key where the action is (under-sold)
-Ability to dynamically snap/ flex morph in REAL-TIME (under-exploited by RL)...More
  •  2
  •  3931
Submitted by Bellatrix

4

Votes
Active
I find the Persona R-Click/Move command preferable to actually connecting my character to a path for walking along said path. Being able to have the character walk to, and then along the path with the animation speed and translation speed already matched is much easier than the alternative...More
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Submitted by Rampa

4

Votes
Active
I asked the question in the Technical Forum, but since I didn't get a definitive answer, I'm guessing it doesn't exist. I think it would be nice to be able to assign a hotkey to the joints of an Iclone 6 Character. One think that I don't like about animating in Iclone is the fact that you have...More
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Submitted by will2power71

4

Votes
Active
In working with the Face Puppet, I'd like to suggest a re-vamp of the controls to add more capability. Moving my mouse around for big movements like turning the head or looking up and down is fine, but for finer, more subtle movements --it seems unnecessarily difficult. What occurred to me...More
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Submitted by will2power71

3

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Active
Hi,
I'm trying to do pre-viz in iClone, but I'm really hitting a wall with the inability to do layered animation. The request is for additional motion tracks, or even just a single hard-coded "Upper Body Motion Track", and renaming the existing motion track to "Full Body Motion".
The only...More
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  •  2671
Submitted by perholmes

3

Votes
Duplicate
I have purchase a 3D SpaceNavigator mouse from 3Dconnexion:
http://www.3dconnexion.com/products/spacemouse/spacenavigator.html
When I bought it, I knew it worked with Cinema 4D, Blender, 3D Max, and even Google Maps Ground View, among many other applications. I thought it would be a great...More
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  •  3068
Submitted by garyonthenet

3

Votes
Active
There is already a suggestion regarding full scene export to FBX/Alembic to support Maya and 3ds Max, however I would like to add a request just to be able to export alembic animation. This would allow for better integration with Hitfilm which I think is a great partner product for iclone...More
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  •  2477
Submitted by toonarama

3

Votes
Active
I find Maya's method of scene navigation ZOOM, PAN, ROTATE to be a very natural approach.
When I go to IC it becomes frustrating to move around the scene. Especially in large environments.
Would it not be possible to have a preferences option that says something to the effect "Work like Maya...More
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  •  2482
Submitted by Archie Andrews

3

Votes
Active
I do a lot of modelling in Maya and use IC6 for animation for visual augmentation. Thus for my future plans in Virtual Reality I have to learn Unity and such to create walkthroughs etc. with interaction.
With the onset of VR being a big one, I really do think iClone would be an ideal system...More
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Submitted by Archie Andrews
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