I find Maya's method of scene navigation ZOOM, PAN, ROTATE to be a very natural approach. When I go to IC it becomes frustrating to move around the scene. Especially in large environments. Would it not be possible to have a preferences option that says something to the effect "Work like Maya...More
The ability to create storyboards in iClone could be implemented by means of: 1. ability to save multiple screen shots of scene(s) to a predefined location (e.g. by right-clicking on the scene) 2. ability to view the saved screen shots as thumbnails in some kind of list (in a side bar)...More
I'm so so frustrated with iclone! On the one hand the user friendliness and time saving features are a dream come true and truly exceptional and on the other the poor quality of the real time engine in comparison with UE4 and Unity 5 make me want to cry, i clone has so much power to create...More
I have reached my limit of 10 votes. That's when I discovered a problem. When I go to "My Votes" it lists 10 issues, including this SOLVED one: http://www.reallusion.com/FeedBackTracker/Issue/Depth-of-Field-not-working...More
STEPS TO REPRODUCE 1. Launch iClone 6, apply a project using G6 character Heidi and motion Sit to stand 2. Pick the character, navigate to Menu > File > Export Alembic...More
If we could map the output of a camera to the diffuse texture of a material in real-time we could effectively create camera viewfinders, mirrors, reflections, etc. It would be great to have this material such that it could be semi-transparent, have other texture channels applied to it, use...More