1079 issues found

0

Votes
Not Reproducible
When I use 'polygon reduction-object' ,the model shows some fracture surfaces.
Before I did it,I checked origin model ,it is OK, no fracture surface.
How can I fix it?...More
  •  1
  •  1137
Submitted by dluo

2

Votes
Active
Dear RI,
We are working on a special project and we need to create more than 100.000 unique random character faces. It seems CC3 can not programmatically create random characters and this has to be done manually. We really be happy if you can add such a feature to CC. We just need to connect...More
  •  1
  •  1134
Submitted by ahmet.usta

9

Votes
Active
Having male and female ethnic presets for Character Creator 3.
Say an African animation studio wants to make a crowd of 3d people... instead of having to start by converting Caucasian presets to make African presets before they start making variations on model...... They can jump right in...More
  •  1
  •  1134
Submitted by dodeqaa

0

Votes
Released
To Reproduce:
1. Create a character
2. Convert to Game Base, combined textures, 4096 resolution...More
  •  1
  •  1134
Bug
Submitted by gotbaka2

0

Votes
Closed
I just updated with newest patch as of 01/03/2020 and crash on load! HELP!!...More
  •  1
  •  1134
Bug
Submitted by jack_036962

0

Votes
Closed
Hello, I've updated CC3.11 to 3.21 and it want open after the splash screen.
I've uninstall and reinstall 3.11 and same thing.
I've also updated nvidia to 441.87...More
  •  0
  •  1132
Bug
Submitted by jean.simar3d

0

Votes
Not Reproducible
A Little Window crashes i think it might be the start up screen that you get when you first open it...More
  •  3
  •  1132
Bug
Submitted by jackimn_2008

0

Votes
Not Reproducible
Please see this thread
https://forum.reallusion.com/443801/Failed-to-upload
seems like others are having the same issue....More
  •  1
  •  1129
Bug
Submitted by Dorothy Jean

0

Votes
Active
It would be great in the mesh editor, to be able to delete faces of clothing mesh. This way you could delete external pockets and straps. I purchased the Hansa jumpsuit from the marketplace. It has straps and a pocket on the shoulders and arm section that I was able to detach, but not delete...More
  •  1
  •  1127
Submitted by kvergot

0

Votes
Active
'Merge Material' is a very useful feature.
However, I would like to be able to randomly deploy UVs. Or, I'd like to have a random ratio of UV size for each mesh.
When using the 'Merge Material' function, the eye area is too large, while the hands and face are too small. The reason for this...More
  •  0
  •  1124
Submitted by aixlab