992 issues found

0

Votes
Not Reproducible
your Packager does not push the package to the marketplace....More
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Submitted by Archimed Production

1

Votes
Assigned
Steps to produce bug:
Import FBX asset using accessory import
Press create hair, brows, beard in the modify panel...More
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Submitted by alexjarrett

0

Votes
Assigned
When placing props in a scene they randomly appear at distance 99999999999,999 , same as Iclone, see here:
https://www.reallusion.com/FeedBackTracker/Issue/IC-852-tends-to-place-props-at-infinity-distance...More
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Bug
Submitted by K_Digital

0

Votes
Active
On the page:
https://manual.reallusion.com/character-creator-4/content/enu/4.0/15_SkinGen/Basic-Concepts/Baking-All-Skin-Textures.htm
On step 3: "Execute the Modify > Bake All Skin Textures command."...More
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Submitted by dave_872630

0

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Active
Most every other Mesh editing software allows you to switch between vertex selection and faces by simply converting the selection. For example, I want to make adjustments to a selection of verticies and then switch to edit faces WITHOUT having to reselect the faces. Calculate the veriticies...More
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Submitted by garyoliverio1

1

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Active
We're rigging and animating about a dozen custom characters through Character Creator and iClone at the studio I work at, and I've grown pretty fond of the Facial Profile Editor and how quick and easy it is to update and create blendshapes in a variety of programs. However, I can tell there...More
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Submitted by ken_741248

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Active
only OBJ is availiable...More
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Submitted by snake.silva

1

Votes
Active
CC3 works fine. cc4 is suspended.
For my computer;
open CC4...More
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Bug
Submitted by atmuc

0

Votes
Active
I purchased about 46 items from the marketplace today and only 16 random items appeared in the Content Manager (New Purchase).
There was no way to make the rest visible.
Only when buying another single item from the Marketplace , and "clicking around" in the content manager the new items became...More
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Submitted by K_Digital

0

Votes
Active
Skin Weight Painting can be very slow, especially if someone forgets to toggle of smooth mesh by subdivision
But I my case I didn't have that enabled, I do have a dense mesh to work with Spring Joints, problem remains is that it's too slow and freezes and crashes often (AMD 16 Core 32 Thread...More
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Submitted by Ascensi