When exporting a character from CC4 to Unity as an FBX (Target Tool Preset: Unity 3D, Mouth Open as Morph), I repeatedly end up with duplicate blendshapes on the character's mesh. What typically happens (I've tested this over and over on different models) is that the first occurrence of the...More
When in Edit Mesh Mode deleting faces, CC also seems to remove the diffuse map. Randomly ! One time it deletes faces only , another time it turns parts (diffuse map ??) of the mesh white, pic 3....More
CC4 does not allow me to export BVH files without an error and I do not think I am the only one. This happened on CC 4.5 initially, but, when I updated to 4.52, the problem persisted. Steps to replicate: 1. Use any character, in my case, it made no difference whether I use CC3+ or a Daz character...More
The image below is what I get. I have had cc4 for 2 days. Please fix the problem or I will have stop payment. try this link https://bsky.app/profile/pailcat.bsky.social...More
Certain fbx imported meshes move up and down when using the resize gizmo instead resizing the object. When storing them as obj, the re import, resize gizmo works as expected. fbx attached...More
All of my characters currently have incorrect and asymmetrical bone positions as of this update. This includes default character models (Neutral CC3+ Avatars, etc.) who have not had any modifications and characters I have previously worked on. I've included examples from the default Neutral...More
Hi, I just downloaded CC4 and I am trying to use to morph editor on the Camila base model but every time I load the model in the arm status says file not found and the morph editor does not work when I try to slide a slider. furthermore, it seems like a lot of sliders are missing in the first...More
When placing props in a scene they randomly appear at distance 99999999999,999 , same as Iclone, see here: https://www.reallusion.com/FeedBackTracker/Issue/IC-852-tends-to-place-props-at-infinity-distance...More