Hey, so i tried to export my character and it failed over and over again. So i started to delete some cloth. I figured out it was a specfic cloth that forced the fail on my newest scene. However on the other scene it worked fine with the same cloth. So i tried to figure out what the difference...More
I have a problem when I m trying to export my character into Zbrush with GoZ. I am getting error from attached img. It only happens with my character, default characters are exported without any problems but my keeps getting error. Also that was a character I originally started in Zbrush and...More
After using "Update Textures from Substance Painter" to import textures, select the model and go to Modify => Materials. Select one of the materials that was imported, and select the Bump map texture under Texture Settings. Notice that the "Strength" slider will be greyed out, and it can't...More
After selecting the materials for the teeth, tongue, and eyes for merging(merging materials will not change the model) The morph slider at the corresponding position will be lost This issue did not occur in the previous version...More
When exporting an FBX for Unity where "Export Mesh and Motion Individually" is chosen, the animations in the _Motion.fbx file won't contain any blend shapes. This is easy to reproduce on a stock character. Here are the steps: - New CC4 project, add the CC4 Kevin to scene....More
Start a new project and bring load the default Kevin. Now, under Content Manager > Animation > Expression > Expression_Loop, apply any of the expressions there, such as "01_Anger_Lo". This will immediately show a warning dialog reading: "The iTalk file contains custom expressions which can...More
Hello, I have just purchased Headshot 2. The Hub auto Updated CC4.x to CC4.31 , then installed Headshot 2. Headshot 1 is also still available, which i find great, but i discovered some serious bugs. Headshot 1.01.0927.1 , CC4.31 CTRL+V does not work properly, works only randomly sometimes...More
Hello, apparently after the last update, I just noticed a bug with the iray plugin. I have updated both CC4 and Iray plugin. When you create an iray preview render and click on the save icon, the next window shows "BUG", there is a predefined save in the wrong *.iMtPlus format and this format...More
When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More
Add this to your list of updates. The only issue I'm having is the frequent crashing while editing meshes especially when deleting faces and restore does not work. 1) load object 2) enter "edit mesh" face mode...More