533 issues found

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hi have been trying to work out why it is that when i create a split head / body morph from one i have sculpted the eyes and teeth won't morph as well? can anyone please help?...More
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Submitted by Siverse

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After the update, When Attempt to open most of my recent content through the smart gallery I get an error and cc3 crashes. - I can't even open the folder to get to the content. The error pops up after clicking on the folder thumbnail.
attached is the error message. This did not happen before...More
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Submitted by Dorothy Jean

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i wanted to export my model from Zbrush to CC3 .But i keep getting this memory error, i tried export GOZ one by one and found out that it works until it reached a certain number limit, which then pop up the error. How to increase the memory or solve this? The file itself is not corrupted as...More
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Submitted by Kiseijuyu

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When I export FBX with Unreal preset and choose to merge all materials, CC3 decides to randomly split some UVs into small pieces.
This makes it very hard to predict the outcome of the exported texture and makes it nearly impossible to edit the textures after export.
Some kind of preview option...More
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Submitted by Jaydead

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From CC3 sent to iclone to 3dxchange , exported the eyeblink morph to fix
When i reimported to 3dxchange and into iclone it works fine. but when i send the character to CC3 the eyeblink morph changes back to the original (before it fixed). Its like its not been saved and doesnt transfer to...More
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Submitted by ahingel

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According to the announcement these files will be removed if we don't allow an export option.
I have some skin files that do not give the option to export. Please see screen shot for example of the export option now being displayed.
Please let me know how I can go about have the export option...More
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Bug
Submitted by Dorothy Jean

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1. I am using the Merge Textures option in CC3 as I want to use the model as a game character.
2. However, the face is too small in the texture atlas. Finger nails take up more space than the face.
I have posted this on your forum, and somebody suggested I should file a bug report which I...More
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Submitted by winfriedschmidt2021

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Create a new project using Unreal Engine 4.27 and put the Auto-Setup shaders in the project. The hair shader shows up black.
Bug reported on support ticket 208796...More
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Bug
Submitted by pr_932235

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CC3 crashes when you repeatedly apply Material Plus on modern glasses.
It works fine in iClone. Program crashes in CC3....More
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Submitted by yepkoo

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Original Question
I was following the RealIlusions tutorial on exporting CC3 Character to Blender and rigging it with auto rig pro. But you can rig the character because the character's feet don't import on the ground plane the bone does with the character above it. Auto rig pro only works...More
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Submitted by iom3dcs