Right now if I have to take an animation, I have to first render it as frames or video and take it into AE. The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it. Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
It would be very handy if you added a Colour Picker to the Select Colour window for the SVG Colour Adjustment. This would allow colours to be selected from web browsers or other applications....More
There should be a proper templates screen when you click on Create Character. Right now, there are only two options. There should be a screen that lets you choose the options for the character. For example, you could load up a template with a character with bone hands or load up a free bone...More
Regarding the following support issue: Thank you for contacting Reallusion. CTA text prop is a text component and cannot use with the prop motion contents....More
CTA5 is becoming more powerful, however it takes a lot to get things to feel alives rather than static. Blender 2D with its new grease pencil allows you to add modifiers. Imagine CTA5 allowing people to create and share their own modifiers, where we can get movement on our characters without...More
We're always looking for tools on how to create animations quickly and efficiently. But the emergence of ai will revolutionize the entire animation process. 1. it is recommended that create humanoid characters should consider text-based character generation, or access to tools like chatgpt...More
I have a suggestion, let the software build in ai text to generate the character, first use the ai to bind the bones, then use the text to make the ai generate different actions. I've used viggle ai so far, and it can already generate different actions for the character using text. They do...More
Feature Request (Please forward this idea to whoever can implement it): 1. Allow motion pilot to be used through an Xbox controller. This is an even more fun way to animate because you can assign animations to different button presses and different joystick degrees. There can be a "sneaking...More
The programming language's IDE I use to develop software has automatic version control (see attached image). It would be great if Cartoon Animator had a similar feature, eg. whenever the user saves a project (not save as) it creates a version of the project. That would allow a user to easily...More
Steps to reproduce issue 1 : Stage a toon. Select the toon. Import a voice from file or TTS and then add a preset blinking animation. It adds a voice track to blink and wipes the voice added by file or TTS. Steps to work around: load the blink first then add the voice file. Steps to reproduce...More