I understand that it may not be an issue for users who record audio simultaneously while doing ML 2D recording. My use case is frequently different. Very often I record the audio (e.g. character's speech or singing) separately in an audio recording software, where I do some audio processing...More
Since we can use a webcam for capturing face and body motion, I think we should be able to use recorded video for the same purpose. That would give us the ability to use a snapshot of a frame of the video to create a caricature or cartoon style image and animate it using the original subject...More
respected, I own your Cartoon Animator v4.4 PRO software so i have a question if with the program i bought i only have the basic plugins to use to make the video I mostly have the latest update. thanks nicely for the reply...More
Has anyone in marketing thought about this? Having the price exactly the same even if you already own a copy doesn't inspire me to buy it again. As an existing customer I'd like the convenience of being able to work in either program but also on the developer side it would help generate more...More
I am sure I am not the only one who finds the arranging windows very awkward when working with Face3D tracker and MotionLive2D plugin. Scenario: open Face3D Tracker, then fire up ML2D plugin. Then weird things begin to happen. Since Face3D is a standalone app, while ML2D opens in a separate...More
Am I correct that if you don't use iPhone, you can't use Character Animator 4 mocap? And maybe other features that require iPhone? A Windows computer or Android phone can't play in mocap and other features tied to iPhone? Totally confused....More