It would be great to have the ability to copy selected facial features rather than all at once, similar to the way Mirroring works. Right now it only allows to copy the whole set....More
Grid in 360 head editor would be extremely helpful - in order to be able to easily line up parts at different angles. Onion skins are great but sometimes not enough when you are trying to achieve symmetry....More
I was trying to remove animation from a character when it crashed. I clicked on the character, then right clicked "remove object animation." That is when it crashed. I've opened a ticket and submitted the crash report. I had updated to 4.02 today, as well as updating my Mac to the most recent...More
The program is not usable for animating. I get 270 fps when I play walk cycle for a character without the timeline in view, and 10!!! fps with the timeline in view. I have tested the program on 3 different computers, and this issue is present on all of them, so I guess this is a problem for...More
There are an infinity of failures, especially after or during the recording of a project ... also when you try to record a prop after recording a project, there the error is almost 100%...More
Add a front-facing G3 character to the scene, then, from the Content Manager, apply Animation -> Motion -> Human Basic Motion -> 02_Idle -> F_Normal. The character's left hand will begin to twitch and flop around....More
I purchased CA3 Pipeline last December when it's advertised that it can free upgrade when CA4 is launch. I saw the CA4 is launch and excited to use it, but till date I haven't got the serial number to use for the CA4. Anybody got their free upgrade serial number?...More
If I load an actor into CTA4, then go into Composer Mode, and Launch to External PSD Editor. When I click save in either Affinity Photo or Designer, even without having made any changes, I am getting problems with the character back in CTA4. I have also replicated this issue in CTA3 and it...More
When creating the various angles of a 360 degree head, changes made to one angle affects other angles (Including the middle angle) when it shouldn't right? (I was not using any mirror effects) Also the program crashes a lot, either during set up or when attempting to save the character. Here...More