360 issues found

0

Votes
Closed
The install of CA4 won't complete. Norton security keeps blocking a process within it....More
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Submitted by scott_80

1

Votes
Active
This is THE most ridiculous design decision ever made to have the mouse wheel move an object in the z axis. I keep moving the wheel in the expectation to zoom in /out but then I realise I've just messed up my animation...over and over again. Better that it does nothing at all because I'm able...More
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Submitted by simon_20140205222146880

0

Votes
Active
hi i would like to know first of all if this platform answers our questions because i have sent questions and no one seems to respond.
My question is that is there anyway project templates can be done so that people like myself who is not artistic or animator can buy and use ready made...More
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Submitted by dcross

0

Votes
Not Reproducible
The bone hands don't correctly match the movements with my hands using the PN gloves....More
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Submitted by brothertcoleman

0

Votes
Released
Hello,
I have an animal talking using morph based head. After applying audios (like 14 clips in the timeline) and all works fine, lip sync works great too in the stage mode. But, when accidentally click the compose mode and didn't do anything but when it is back to stage mode, the animal...More
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Submitted by jedi.peace

0

Votes
Active
I have had characters moving for no reason. You will be between 2 points that have the same x,y,z w and h and it still happens. I saw an article about locking the feet somewhere, but that shouldn't be neccessary. Used other animation programs and this never happened unless you actually had...More
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Bug
Submitted by blgiofreda

1

Votes
Active
Ability to export or import sprite sheet like we can in Spine Pro software.
Making 2D games with CTA is not straight forward, as you have to manually make sprite sheet. If CTA4 update has sprite sheet export, 2D Game animation will be easier to create. I switch to Spine PRO for 2D game animation...More
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Submitted by boxels

0

Votes
Released
I would like to be able to draw a full vector character in CTA4, and be able to fully rig that character for use in CTA4 without leaving CTA. Imagine a process within CTA where you have auto assign (left arm, right arm, left leg, right leg) and you draw the character right there in CTA?
CTA...More
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Submitted by boxels

2

Votes
Not Reproducible
I found when I add actions to the face. the actions overwrites the voice clip and in effect removed the mouth animations, I don't see why this should happen, the fix was to either go through and manually delete the overwrite on the voice clip or re-apply the voice to re-establish the mouth...More
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  •  572
Submitted by tipton

0

Votes
Released
In Cartoon Animator 4 in face puppet
When I click left mouse button , character dont blink
I m using MACOS HIgh sierra 10.13.6...More
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  •  570
Submitted by ImZerg
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