Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences. I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
Not really an urgent bug but something I stumbled across that's curious. I was trying out face puppeting on the front facing Red_F G3+360 head character. I'm not a huge fan of the design of the character's nose sprite so I turned it off by switching the sprite to an empty spot in the sprite...More
Export/render to gif (animation is only seconds long) Using a Garry Pye clown character and Stanley Hsu robot animation with Anton Bakhmat scene. No other characters, animations etc. Some levels changed in character as motion hides them....More
I was trying to remove animation from a character when it crashed. I clicked on the character, then right clicked "remove object animation." That is when it crashed. I've opened a ticket and submitted the crash report. I had updated to 4.02 today, as well as updating my Mac to the most recent...More
I have a lot of G2 characters that I have made in prior versions. They use clothing and faces from standard Reallusion packs, but look much better than most existing G3 characters. I like the characters and the style of them, but the G3 bone rig and animation would make them perform much...More
Sometimes there is a need to bring the entire character forward or back (Z axis) or left or right (X) or up or down (Y) by a specific number of units. It is easy enough when the character is static but when there is a lot of Transform animation already in place it becomes a bit of a pain because...More