It would be great if we had an option to just rig one body part such as hands. Right now if you import an FBX, it forces you into full character rig mode. Thank you : )...More
Hi I have just downloaded and installed this program ActorCore_AccuRIG_Setup_1.0.4 on a Windows 10 64 Bit notebook, but it fails to load showing the errors in attachment. I uninstalled, tried a fresh install, no difference. What is the problem and how do I successfully install & use it?...More
Hello Friends from Reallusion, i just started using ActorCore's AccuRig and it has helped me a lot, it's an amazing tool and i plan to use it with all the characters i design, i'm currently rigging a pretty complex character, i struggled a good amount of time putting the joint dots because...More
I have rigged a custom character in AccuRIG and used Pose Offsets to fine tune the character rig. When I upload the character to Actor Core and export Motions with the Unreal Engine profile, if I import them in UE5 animations have the original pose instead of the one that I fine tuned with...More
AccuRIG is a great tool, thanks to all the developers. Just a few clicks and you have a character. what I wish and I know that it is difficult that there will also be bones for the face. Thanks again...More
Good day reallusion and thanks for providing character auto rig for all engine. Please i have some suggestions which goes as follows: 1. Add "Send to AccuRig" button into iclone and CC: Please kindly add "send to Accurig" button under modify tab into iclone and CC because of character not...More
So this software just adds skeleton without any controllers? Or Maya(2020) imported it with somekind of error? If it's just a skeleton, then I dont get the purpose of this software....More