Hi, I am having trouble uploading my 3D model into AccuRig. I created the model in TinkcerCad and exported as an .obj file. Also, the model has an an A-pose 1 stance. Can you please help me figure out what I am doing wrong?...More
With the latest 1.3.5, the login screen doesnt pop up. Therefore I am logged in only as "User". I can rig and export it locally, but cannot upload the character to Actorcore. It says always that all slots are full. I tried to reinstall it several times and tried to run it in Admin mode. Unfortunately...More
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more). If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and It also generates v_none for every geo you use in the...More
I downloaded the rigged character following your tutorial and tried to import it into Maya. it pops out a warning window every time, saying: The FBX plug-in has detected Non-uniform scaling values. The following nodes (or their parents) have non-standard Maya scaling inheritance (RSrs). The...More
constantly errors out and I can never upload characters. It reaches 10% and bugs out and its been happening every project making this software redundant for me even after i've paid for motions etc....More
Certain Fbx Characters (Blender xported) are not Visible in Accurig 1.3.4. You can rig them (auto) and after the Process has finished char become visible. See Attachements. Win10, 32Gb, Gtx1080ti...More
After Update the sofrwater to 1.3.1 My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10% and force close. Please I would really appreciate it if you tell me what the problem is...More