51 issues found

0

Votes
Active
Request for new characters
I kindly request you to prepare new characters depicting clergymen from different religions:
Character 1: A Roman Catholic priest wearing a black soutane (cassock) ....More
  •  0
  •  354
Submitted by LimitedCreation

0

Votes
Active
Can you add Ability to add custom bones - weapon/armour bones etc?...More
  •  0
  •  351
Submitted by ShockEngine

0

Votes
Active
being able to view mesh when placing guides would be great.
when the custom model has specific topology on knees and elbows it would be great to easily see it...More
  •  0
  •  343
Submitted by jamie3d

1

Votes
Active
As I use it mostly for game development especiately mobile/VR, the rig is quite complex. I would appreciate if there will be some toggles or something similar to hand fingers, where you can select 0. These are the areas that I think could be simplified:
Foot fingers - add option to have just...More
  •  0
  •  341
Submitted by klementmartin

1

Votes
Active
I would like to see musician motions. Guitar / bass with moving fingers / guitar leads / held chords / Slide leads etc/ drums 4/4 5/4 7/4 different time signatures and styles / keyboards etc you get the idea. :) If this was put into a package I would buy it for sure....More
  •  0
  •  330
Submitted by jimbobway

0

Votes
Active
We can only have 3 custom characters uploaded to the brilliant new ActorCore Mobile view & web embed. It's great to be able to use a drop-down and select from our library of motions. However with the transparent background and other UI elements hidden, those motions go to waste.
My suggestion...More
  •  0
  •  301
Submitted by halfdorkstudios

0

Votes
Active
i just describe short. why there is no ue5 skeleton type in accurig only have ue4 skeleton . the different is UE5: have spine_01, spine_02, spine_03, spine_04, spine_05. in accurig UE4 : spine_01,spine_02,spine_03. i can't make ue5 rig?...More
  •  0
  •  295
Submitted by najwanazhiim

0

Votes
Active
Posemorphs are lost when rigging. This is a deal-breaker for us. Please prioritize this feature....More
  •  0
  •  283
Submitted by clyburnw

0

Votes
Active
Hey, tried to rig a skeleton with your software, I know the mesh is simple but I was able to rig it with the blender-pro-rig from blender market, so I think its something you should look into.....More
  •  0
  •  279
Submitted by thunder_916427

0

Votes
Active
I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information.
it is really helpful, if Accurig keep that information....More
  •  0
  •  278
Submitted by xraysatellites